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How to use Particle animation

Arrival animation created in SketchBook Motion using Particle animationLearn how to use Particle animation.
Use Particle icon in SketchBook Motion Particle for repetitive content that might act like precipitation or be influenced by wind.

Particle toolbar in SketchBook Motion

Below you will find the basic behaviors you can set for Particle. There are additional tools for editing your animation, see Boundary, Masks, Delete, Controls, and Granular.

Rain

Draw a line to set the point where the “rain” will start. Tap The flip manipulator for Rain in SketchBook Motion to change the direction of the rain.

Rain created with particles in SketchBook MotionBeginner example: Add rain to a scene.

Fire by Ko Maruyama created in SketchBook Motion
Advanced example: Create anything from fire to a school, flock, or swarm of animated creatures. Use the Advanced Controls to slightly modify the behaviors, size, and opacity of the “particles”, so they don’t appear uniform.

Raining particles

  1. Once you’ve either drawing something or imported an image, tap Animate.
  2. Select Particle from the options that appear.
  3. By default, Rain is already selected. Draw a line to set the point where the particles will start (are emitted from).

    If you want to change this line, just draw it again.

  4. Tap The flip manipulator for Rain in SketchBook Motion to change the direction of the rain.
  5. Tap another tool or layer to exit Rain.

You can now use WindMoveMasks, and/or Controls to further edit your animation.

Wind

Draw a line to define the direction of the blowing wind.

Leaves falling using particles and wind in SketchBook MotionBeginner example: Blow leaves so they don’t fall vertically or horizontally.


Mechanical bell using wind to move particles and was created in SketchBook MotionAdvanced example
: Create a path for particles to take to demonstrate airflow patterns or the path of an electrical current.

Blowing particles

  1. Once you’ve either drawing something or imported an image, tap Animate.
  2. Select Particle from the options that appear.
  3. By default, Rain is already selected. Draw a line to set the point where the particles will start (are emitted from).

    If you want to change this line, just draw it again.

  4. Tap Wind, then draw a line to define the direction of the blowing wind.
  5. Tap another tool or layer to exit Wind.

You can now use RainMoveMasks, and/or Controls to further edit your animation.

Move

Use Move to re-position the animation.

Moving particle animation

  1. Once you’ve either drawing something or imported an image, tap Animate.
  2. Select Particle from the options that appear.
  3. Draw a line to set the point where the particles will start.
  4. Tap Move and tap-drag on the screen to re-position the point where the particles starts.
  5. Tap another tool or layer to exit Move.

You can now use RainWindMasks, and/or Controls to further edit your animation.

Updated on October 13, 2017

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