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SketchBook Designer Tutorial by David Bentley

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David Bentley is an illustrator and 3D visualization artist who has created two SketchBook Designer 2012 tutorials based on a conceptual project called “The Knievel.” This series of tutorials walks you through the project from an initial brief through exploring concept generation, refinement, and final illustration. Along the way Dave shares his personal techniques as well as tips and tricks with SketchBook Designer. Enjoy!

SketchBook Designer PDF Downloads

Part One: Concept Generation (3.5 MB)

Part Two: Concept Illustration (7.8 MB)

David is currently an assistant professor at the College for Creative Studies’ Entertainment Arts Department. He graduated with a BFA in Industrial Design from the Brigham Young University in 1997. He has design experience with major automotive manufacturers, including working on the GT40 Ford production program. In 2003, he joined Alias as an Application Engineer for both design and entertainment software.  In 2006, after the Autodesk acquisition of Alias, he specialized in Conceptual Design using Sketchbook Pro, Mudbox, Alias Studio, and Maya. David is a freelance illustrator, designer, and trainer at Bentley Design. He is based in Michigan with his wife and four children. To learn more about David check out his blog.

We’ve had a lot of requests for his 50 Brush Samples, a four-volume set of brushes he made back in 2010. With Dave’s permission, we’ve recompiled the brushes into  four brush sets (actually, now a total of 72 brushes) that can be directly imported into SketchBook Pro. Get the brushes here.