Creative Studio Comics & Concept Art
adsk.chris
Thursday, November 17, 2011 at 10:52PM
If your are into Comics, Sci-Fi and Concept Art & Design, you really don't want to miss the Creative Studio. We've assembled incredible talent from across multiple fields... From seasoned veterans who've worked on some of the biggest titles and projects to the ultra-talented up-and-comers, you will not be disappointed. The Studio's intimate environment really provides access to engage and meet these incredible artists & designers... or if you are more the observer-type, sit back and enjoy these guys present or create original pieces from scratch.
Don't forget to bring your autograph book!
For the Comic fans...
C.B. Cebulski serves as Marvel Entertainment’s Senior Vice President of Creator and Content Development where he scouts for talent on an international level. Crisscrossing the globe month after month, C.B. is always on the hunt for the best and brightest new artists the world has to offer. C.B. will be presenting on Nov. 29 and will be hanging out through the 30th.
Phil Noto is an American artist. After college he started a career in animation at Walt Disney, working on features such as Lion King and Lilo & Stitch. In 2001, he started his comic career as a cover artist for DC Comics. Since then, he has worked on numerous titles, including Superman/Supergirl, Batgirl, Danger Girl, Avengers, and Jonah Hex. Currently, Phil is an exclusive Marvel artist and is working on X23.
Christopher Uminga is an illustrator whose work focuses on superheroes, monsters and creeps. He has been featured in several galleries on the west coast and in many private collections around the globe. Christopher has worked on projects for Mezco Toys, Interscope Records as well as Marvel Comics. He currently lives in Connecticut and is plotting world domination with his two Boston Terriers.
Billy Fowler is an independent comic artist and freelance illustrator from Durham, North Carolina. He graduated with a BFA in Painting and Printmaking from Appalachian State University in 2005. With a foundation in classic art making Billy has an eye for color, clean lines and anatomy which he is able to manipulate giving his drawings a unique twist.
Matthew J. Fletcher is a Connecticut-based freelance artist. Inspired by Science Fiction, Mythology, and Comic Books, Matthew uses his kinetic style to bring life to heroes, monsters and robots. Matthew's work has been featured in galleries in Los Angeles, San Francisco, Seattle and New York. In addition to his gallery work, Matthew has worked on various independent projects ranging from children book illustrations to webcomics.
VIZ Media is a leader in the publishing and distribution of Japanese manga (graphic novel) for English speaking audiences. Candice Uyloan & Joel Enos from the VIZ team will be in Las Vegas, joining us for the Art for Hope launch on December 1st.
For the Concept Art fans...
You say you love Sci-Fi, robots, fantasy and monsters? Well, we've got some of that..
Jay Shuster worked on the Star Wars prequels at Lucas Film and then joined Pixar to work on the original Cars movie. He was responsible for the design of WALL•E and EVE in Andrew Stanton's Acadamy Award winning Animated Feature. More recently he was Art Director for Cars 2 and produced a staggering 150 new characters that extraploted into 1050 paint and dress variants.

Daniel Simon is a concept vehicle designer. From his roots in automotive with Bugatti and VW, he has extended his creative talent into multiple directions. He has contributed designs to recent blockbusters like Tron Legacy & Captain America, as well as Formula 1 Hispania Racing.

Jacques Pena is a full time Digital artist, providing work for such companies as Sony Online Entertainment, Harmonix, Neoscape Inc, Maxon and Autodesk. Jacques is currently Senior Artist and one of the founding members of Fire Hose Games in Boston.

Russell Paul is an award winning visual effects artist. He works at Industrial Light & Magic where he has contributed to some of the biggest blockbusters of all time, including Star Wars, Transformers, Iron Man, and Rango.
Mathieu Lesage is a senior product designer at Autodesk. His background is industrial design and has worked around the world designing consumer products and cars. He is now responsible for the design direction and user experience for the SketchBook product family.
Kyle Runciman is the artist behind many of the SketchBook videos and demos that are available on the web. Kyle's love for traditional drawing lead him into studying design. Today, he is a concept artist and illustrator working at Autodesk and contributes to the design & development of SketchBook products.
Spencer Nugent is a professional industrial designer, but illustration has always been his true love. After graduating the industrial design program at Brigham Young University, he founded IDsketching.com, a website dedicated to helping art students hone their sketching skills. He is co-founder of Studio Tminus, in Sacramento.
Shaun Mull grew up in admiration and awe of the fantasy & sci-fi artists of the time. Inspired by the fantastical worlds & half naked vixens painted by Frank Frazetta to the amazing off world structures and craft of John Berkey, which today still influence him. Shaun's day job is working on a UK Defence Contract. He fulfills his artistic passion as a freelance artist, the majority of the work produced is digital and in the conceptual design genres of games & film.


Venetian Hotel
Level 2, Ballroom G
Hours of operation
■ Tuesday, Nov. 29 - 9:30am-7pm
■ Wed & Thurs, Nov 30 - Dec 1 - 9:30am-6pm
If you are a Facebook user, you can let us know you are coming: CLICK HERE
To see the full Creative Studio Schedule: CLICK HERE















Reader Comments (4)
OMG All this talent in one place. Talk about lighting up Las Vegas. So excited to be in the same room with all these marvelous artists. Great Job Chris and team.
This was just a little idea in April, so approaching this final week before the event definitely seems unreal. Our team (and extended friends, like yourself) stepped up to make this happen... Don't forget, this is the first time we've done this. The SketchBook Program for the Creative Studio was produced by me and LeeAnn; though she had the massive task of securing all the details to venue and coordination all the other aspects of the event), so huge kudos to her!
really cool. thanks
This is going to be such a treat at the conference! Thank you!