Shading tutorial in SketchBook Pro

Michael van den Bosch goes beyond basics in this shading tutorial for SketchBook Pro. See Michael's other post here.


SketchBook Pro at GDC 2014 

SketchBook Community Manager Renée will be live-drawing at the Game Developer's Conference in San Francisco from March 19th to the 21st. This is your chance to say hi, try out the latest technology, and learn some SketchBook Pro tips and tricks! Check out her schedule below to figure out where & when to find her on the Main Expo floor.

Wacom Booth #1916

Wednesday March 19

10am-11am "Digital Painting in SketchBook Pro" - Wacom theater

11am-2pm live drawing in booth

Thursday March 20

10am-2pm live drawing in booth


ARM Booth #1616

Wednesday March 19

2pm-6pm live drawing at the top of the hour

Thursday March 20

 2pm-6pm live drawing at the top of the hour

Friday March 21

11:15am-12pm "Digital Painting with ARM-based Samsung Galaxy devices" - ARM theater


SketchBook Pro Basics by Eric Bansen of iGetIT

I was first introduced to Sketchbook Pro at a product manufacturing company where I used it on a Cintiq. Not long after that I purchased my own Cintiq and Sketchbook Pro for my own personal use. Ever since then I have been using Sketchbook Pro for brainstorming, design sketching, and creating renderings for proposals. 

SketchBook Pro is part of many of the Autodesk products sold by my company. iGetIT decided to offer a training course to show where it belongs with in the design process and how it can help. 

I was given the opportunity to create the SketchBook Pro course because I am an Industrial Designer by trade. The course contains 9 hours of videos and downloadable files that work in conjunction with the projects. It's completely free as long as you sign up. 

These videos are an opportunity for everyone to understand what tools Industrial Designers use. The course is Product Design based and teaches basic color, drawing and 2D presentation techniques to get you acquainted with the Industrial Design industry.

 As a an industrial designer, you have to be able to create almost anything. My own career as an example has lead me from designing from exterior lighting in the automotive industry to sports equipment in the product industry. You have to see everything as a tangible product for the public.

Always take on that next challenge. In my opinion it is one of the best ways to keep that passion for design. When something becomes too predictable it's time to challenge yourself with something outside of your comfort zone. This not only keeps your interest in solving issues but you're always learning about another product, process, or industry. Variety definitely keeps things interesting.  

Sign up for iGetIT to see Eric's free video tutorials on SketchBook Pro, covering all aspects of digital product design in SketchBook Pro.


SketchBook Pro exhibition in Bahrain

Khalid and Abdullah Al Muharraq are an intriguing father-son team from Bahrain. Together they collaborate on a wide variety of mediums from real paintings, 3D modeling, to SketchBook Pro.

Their SketchBook Pro artwork will be featured in the "Father & Son" exhibition in at Shaikh Ebrahim bin Mohammed Al Khalifa Center in the Kingdom of Bahrain. You can learn more about the exhibition here.

In Khalid's own words:

The work flow is fun. My father and I come up with ideas. He creates the intial sketch that I take into SketchBook Pro. I repaint and adjust the drawing using my Cinitq. Once the painting is done in SketchBook, I adjust the colors for printing. We then create a high quality canvas print.  The canvas is then stretched and my father adds oil paint to the digital sketch to bring it to a finalized stage.

There are two tools that I really love; the Symmetry Tool & Steady Stroke! Both of these tools have helped me get better results that would normally take me a while to do by hand. This was the first implementation that I have seen for such smart tools to be available in a painting or drawing software.... it sure has made my life easier as an artist!!



Figure drawing master Glenn Vilppu & SketchBook Pro

Being 77 now,  I have been drawing for 72 years. I started drawing very early, probably about the age of 5 or 6. My father was an engineer but took painting classes in the evening. I remember him standing at an easel painting, with me on the floor tracing images from a how-to-draw book.

I attended Art Center College of Design and earned my BFA and MFA. I started teaching before I graduated. Teaching actually helps me keep my skills sharp and keep to the point. When you are explaining something to someone else it helps you to learn the subject better. 

The ability to draw the figure has always been the measure of an artist. That ability can only really be acquired by the analysis of the action of the figure. This knowledge is not developed by copying, but by studying how all of the parts work together to create a gesture. Body language is a critical element of acting. Any artist that wishes to communicate emotional content is essentially an actor with a pencil or brush. How you compose the lines, shapes, and tones communicate this action. The skills developed in the study of figure drawing can be applied to every other artistic endeavor.

Drawing is just thinking visually. The medium that we use may vary- from a pencil on paper, to Autodesk SketchBook Pro - but the fundamentals do not change. I bring the approach of the Old Masters to the new technology. The ability to capture an action and describe form  is no different today than it was 600 years or 1000 years ago. Fundamentals do not change. The language of art is universal and timeless. I am constantly studying and learning. I am always very excited to discover something new and improve my skills.

That is what keeps it interesting and the key to life in general. Keep studying and learning!

A tutorial by Glenn after the cut.

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